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Esports Marketing Agency: Sponsorship, Content and Community Marketing for Teams, Leagues, Tournaments and Brands

Updated October 2026 · Written and maintained by the Progression Agency strategy team

An esports marketing agency helps esports teams, leagues and tournament organizers grow audiences and sell sponsorships, and helps brands buy, activate and measure those sponsorships. Our work covers sponsorship strategy and decks, content and community, creator and streamer programs, tournament promotion, PR and reporting, all aimed at adult audiences. Progression Agency is based in New York City and works with clients across the United States and worldwide.

On this page · 19 sections
  1. What is esports marketing?
  2. An esports agency for both sides of the sponsorship
  3. How do esports sponsorships work?
  4. Esports team sponsorship: how teams get sponsors
  5. Esports sponsorship proposal, deck and packages
  6. Who sponsors esports, and which brands fit?
  7. Esports sponsorship opportunities for brands
  8. Esports tournament sponsorship and event promotion
  9. Creator and streamer programs with clear disclosure
  10. Content, community and owned channels
  11. Gaming PR agency work for esports organizations
  12. Esports consulting and esports consultancy
  13. Adult audiences, age ratings and the rules we work inside
  14. How to measure an esports sponsorship
  15. How esports organizations make money
  16. AI answers: how sponsors and teams ask assistants about esports
  17. How much does esports marketing cost?
  18. How to choose an esports marketing company
  19. Related services for esports teams, events and sponsors

The short answerEsports marketing is audience building plus sponsorship: an organization grows a community that brands want to reach, then packages that reach into sponsor assets with proof. We build sponsorship decks and tiers, run content, social and creator programs, promote tournaments and handle PR, and we report reach, on-screen time, engagement, owned-channel growth and tracked conversions per asset. Campaigns target adults 18 and older (21 and older for alcohol), and carry clear disclosure. Our own social packages start at $850 a month and PR retainers at $2,500 a month; a first sponsorship program typically takes 8 to 12 weeks to build and pitch.

Rules, ratings and platform terms are described as published in October 2026 and can change; nothing on this page is legal advice. Prices marked as Progression’s own come from our published packages and retainers; other cost figures are published US price bands (market figures, not a Progression rate card); a quote follows a written scope.

What is esports marketing?

Esports marketing is the work of growing and engaging the audience around competitive gaming, and turning that audience into value for teams, leagues, events and sponsors. It mixes community management, content, streaming, events, PR and sponsorship.

Two buyers commission it. Organizations on the property side (teams, leagues, tournament organizers, venues) need fans and sponsors. Brands on the sponsor side need access to that audience and proof that it paid off. Game studios and publishers launching titles are a third buyer, covered by our video game marketing agency page.

How esports differs from traditional sports marketing

The audience watches on streaming platforms, talks in community servers and follows players as creators. Rights holders often include the game publisher, so what a team can sell depends on league and publisher rules. Our sports marketing agency page covers ticketed traditional sport.

How does esports help with marketing?

For a brand, esports offers a concentrated, digitally native adult audience that is hard to reach through television, plus content that fans choose to watch. For a team, marketing turns that attention into sponsor revenue and loyal fans.

Teams: Esports teams and organizations. Sponsors, fans, content, PR.
Leagues: Leagues and circuits. Season narrative, partner programs.
Events: Tournament organizers. Ticketing, streams, sponsor slots.
Brands: Sponsors entering esports. Rights, activation, measurement.
Venues: Arenas and gaming centers. Event nights, local partners.
Colleges: College esports programs. Adult players, campus partners.

An esports agency for both sides of the sponsorship

We work with the properties that sell sponsorships and the brands that buy them, never both sides of the same deal. Each side gets a plan built around what it needs to prove.

What we do for esports properties and for sponsoring brands
WorkFor teams, leagues and eventsFor sponsoring brands
StrategyAudience positioning and sponsor categories to targetWhich esports properties fit the brand’s buyers
SponsorshipInventory, tiers, deck and proposalsRights evaluation, brief and negotiation support
ContentClips, features, behind-the-scenes seriesBranded content and integrations
CreatorsPlayer and streamer content plansCreator selection and briefs with disclosure
EventsTournament promotion and registrationOn-site and on-stream activation
PRAnnouncements, signings, resultsLaunch of the partnership and story pitching
MeasurementSponsor reports per assetReturn on the sponsorship against objectives

Esports marketing for teams and organizations

Teams need a clear identity, steady content, an engaged community and sponsor reporting that makes renewals easy. We build all four and keep the calendar tied to the competitive season.

Esports marketing for brands

Brands need the right property, assets that fit their product and a way to prove results. We evaluate options, brief activations and measure them against the brand’s own funnel.

Leagues, circuits and college programs

Leagues need a season story and a partner program that works across teams. College esports programs bring campus partners and adult student players; we keep campaigns to adult audiences and campus rules.

How do esports sponsorships work?

An esports sponsorship is a contract in which a brand pays cash, products or both in return for defined rights: logo placement, content, creator appearances, event presence and data. The property delivers those assets and reports on them.

Esports sponsorships: what is actually sold

Rights are bundled into tiers: a title or naming partner at the top, official category partners below, and smaller supplier deals for equipment or services. Each tier lists deliverables, exclusivity and the reporting the sponsor receives.

Cash, product and revenue share

Smaller teams often start with product deals for peripherals, chairs or energy and food brands, then add cash as reporting improves. Some deals add affiliate codes so both sides share in tracked sales.

Publisher and league rules

Read the rulebook of every league and publisher circuit the team plays in for sponsor categories and broadcast placement before a package is pitched. We review those rules for each competition and adjust the inventory to match.

Esports sponsorship tiers and what each usually includes
TierTypical rightsReporting the sponsor expects
Title or naming partnerName in the team or event title, top logo position, exclusive categoryFull monthly report and quarterly review
Official category partnerApparel logo, stream and social mentions, content seriesMonthly report per asset
Event partnerStage, booth, signage and on-stream placement at one eventPost-event report within two weeks
Creator partnerIntegrations on player or streamer channelsPer-video or per-stream metrics
Supplier or product partnerProduct use and mentions in exchange for goodsQuarterly summary
Community partnerServer events, giveaways within platform rules, workshopsParticipation and engagement figures

Esports team sponsorship: how teams get sponsors

Esports teams get sponsors by proving an audience a brand wants, packaging it into clear assets and pitching brands whose buyers match it. Results and reporting win renewals; a strong first pitch wins the meeting.

Process map of an esports sponsorship sale in six steps: audit the audience, define the inventory, build tiers and pricing logic, write the deck and proposal, prospect and pitch, and activate and report.Process map of an esports sponsorship sale in six steps: audit the audience, define the inventory, build tiers and pricing logic, write the deck and proposal, prospect and pitch, and activate and report.
Editorial process map, not measured data.

How to get sponsors for an esports team

Start with data: who watches, where they live, their age range and what they engage with. Pick three sponsor categories that fit, build a short deck with real numbers, and approach local and endemic brands before national ones.

  • Channel analytics for the last 90 days on every platform you stream or post on
  • Audience age and location splits, with the share of viewers 18 and older
  • Community size and activity in your server or forums
  • Competitive results and the events you will play this season
  • Three content examples a sponsor could put its name on
  • A list of every asset you can sell, with format and frequency
  • Current and past partners, with what you delivered for them
  • League or publisher rules on sponsor categories and logo placement
  • One named person who will service sponsors every week

Esports sponsors for small teams

Small teams win first sponsors with local businesses, gaming centers, peripheral and apparel makers, and services their fans use. A modest, well-reported deal is worth more than a big promise you cannot prove.

Sponsorship for esports teams that are growing

Mid-size organizations should separate inventory by tier, protect category exclusivity, add creator and content assets and hire or assign someone to sponsor service, because renewals depend on it.

Esports sponsorship application forms

Many brands run sponsorship application or request forms. Treat them like a proposal: fill every field with specific numbers, attach a one-page summary and follow up with a named contact.

Esports sponsorship proposal, deck and packages

A sponsorship deck introduces the property and its audience; a proposal tailors assets and price to one brand; packages are the standard tiers behind both. We build all three from the same audience data.

What goes in an esports sponsorship deck

Who you are in one slide, audience data by platform, age and location, competitive results, content examples, the inventory, tiers with deliverables, reporting samples and a single clear next step.

Esports sponsorship packages that sell

Packages work when every asset is concrete: number of posts, stream mentions, logo positions, creator videos, event days and the report schedule. Vague exposure promises lose to specific deliverables.

Writing an esports sponsorship proposal

A proposal should name the brand’s objective, show which of your fans match its buyers, recommend the tier that serves that objective and explain how success will be measured. Contracts are agreed between the parties and their counsel.

Esports sponsorship deck sections and the question each answers
SectionQuestion it answersEvidence to include
IntroductionWho are you and why do fans care?Short story, competitive record, community size
AudienceWho will the sponsor reach?Platform analytics by age, location and device
ContentWhat will the audience see?Example clips, series and creator content
InventoryWhat can the sponsor buy?Asset list with formats and frequency
TiersWhat does each level include?Deliverables, exclusivity, term
MeasurementHow will results be proven?Sample report with metrics per asset
Next stepWhat happens now?One contact and a proposed call date

Esports sponsorship deals and renewals

Most esports sponsorship deals are won or lost at renewal. Send reports on time, flag under-delivery early and propose the next season’s plan before the sponsor starts budgeting.

Who sponsors esports, and which brands fit?

Esports sponsors fall into two broad types: endemic brands whose products are part of gaming, and non-endemic brands that want the audience. Both work when the activation fits how fans watch and play.

Esports sponsor categories and how they usually activate
CategoryEndemic or non-endemicCommon activation
Peripherals and PC hardwareEndemicPlayer use, product reviews, setup content
Gaming chairs and desksEndemicStudio and stream presence
Internet and telecom providersNon-endemicPerformance messaging, event connectivity
Energy drinks and snacksNon-endemicApparel, event sampling, creator content
Apparel and footwearNon-endemicJersey collaborations, merchandise drops
AutomotiveNon-endemicContent series, event displays
Financial services and appsNon-endemicAdult-audience content, student offers within rules
Alcohol brandsNon-endemicOnly where audiences are 21 and older

What brands sponsor esports most often

Hardware, peripherals, energy drinks, telecom, apparel and automotive brands are the familiar faces. Software and app companies follow, especially those selling to young adult professionals and students.

Endemic versus non-endemic sponsors

Endemic sponsors already understand the audience and want product credibility; non-endemic sponsors want reach into a new audience and need more help to activate credibly. Decks should speak to each differently.

Categories we keep out

Our esports programs exclude tobacco and nicotine sponsors and anything aimed at children, and betting as explained below. TikTok’s branded content policy also prohibits branded content for tobacco and nicotine products, weapons and weight loss products, and restricts alcohol.

Running an esports team that needs sponsors?Send us your channels, audience data and current partners. You get a free proposal for a sponsorship deck, package tiers and the reporting sponsors will expect.

Get a free proposal

Esports sponsorship opportunities for brands

A brand should buy the esports property whose adult audience matches its customers, then spend real budget activating it. The rights fee alone rarely delivers results.

Choosing a property

Compare teams, leagues and events on audience age and location, platform mix, content quality, reporting history and category rules. A smaller property with the right buyers beats a famous one with the wrong ones.

Activation: where results come from

Activation is what the brand does with its rights: content series, creator integrations, product use on stream, event experiences and offers. We plan it before the contract is signed so the rights include what the activation needs.

The best programs give fans something: tips from players, behind-the-scenes access, useful products, community events. Logo-only deals are easy to buy and hard to justify at renewal.

Esports tournament sponsorship and event promotion

Tournaments need players, viewers and sponsors at the same time. We promote registration and viewing, deliver sponsor assets on stream and on site, and report results within two weeks of the event.

Timeline for promoting an esports tournament from 10 to 12 weeks before the event to two weeks after it, covering format, registration, creators, paid promotion, event week and sponsor reporting.Timeline for promoting an esports tournament from 10 to 12 weeks before the event to two weeks after it, covering format, registration, creators, paid promotion, event week and sponsor reporting.
Editorial timeline, not measured data.

How to market an esports tournament

Fix the format and dates early, open a clear landing page, recruit teams through communities and partners, confirm casters and creators, run paid social to adult audiences in the weeks before, and post daily during the event.

Esports tournament sponsorship packages

Event sponsors buy naming, stage and booth presence, overlays and segment sponsorships within the streaming platform’s rules, and social coverage. We price slots by visibility and deliver a proof pack afterward.

Online, LAN and hybrid events

Online events live on streams and community servers; LAN and arena events add tickets, venues and on-site sponsors. Our event marketing agency team supports the in-person side.

Creator and streamer programs with clear disclosure

Creators and streamers carry much of the esports audience. We recruit adult-audience creators, write briefs, approve content and make sure every paid or gifted mention is disclosed the way the FTC and each platform require.

What the FTC expects from creators

The FTC’s Disclosures 101 guide says creators must disclose any financial, employment, personal or family relationship with a brand, including free or discounted products. In a video the disclosure belongs in the video itself, and in a live stream it should be repeated periodically.

Brands are responsible too

Under the Endorsement Guides, advertisers can be liable for misleading endorsements even when the creator is not, and section 255.5 requires unexpected material connections to be disclosed clearly and conspicuously. The FTC’s 2023 update covers virtual influencers and social media tags.

Platform disclosure settings

YouTube’s paid promotion setting adds a disclosure label at the start of a video, and TikTok requires its commercial content disclosure toggle on branded content. The FTC warns not to rely on platform tools alone, so briefs ask for both.

Choosing creators for adult audiences

We review each creator’s audience age data before a brief goes out, avoid channels whose viewers skew under 18, and keep alcohol integrations to creators whose audiences are verified 21 and older.

For broader creator programs outside esports, see our influencer marketing agency page.

Content, community and owned channels

Owned channels are what a team or league controls: its community server, social accounts, video channel, site and email list. They outlast any single season, sponsor or platform algorithm.

Jersey: Kit and apparel placement. Seen on stream and on stage.
Stream: Broadcast and overlay slots. Within platform rules.
Social: Sponsored posts and clips. Disclosed every time.
Creators: Streamer integrations. Adult-audience channels.
Events: Naming and on-site presence. Booths, stage, signage.
Data: Reporting and audience insight. Proof for the renewal.

Community servers

Community servers are where fans talk between matches. Discord’s terms require users to be at least 13, so sponsor activations in community spaces are designed for adults and kept within the platform’s rules.

Clips, series and VODs

Short clips travel on social; series give sponsors a home; full VODs serve the core fans. Our YouTube marketing and TikTok ads teams handle each platform.

Esports SEO and the team website

Esports SEO helps fans, players and sponsors find the team, roster, schedule and partnership pages. A fast site with a clear sponsorship page turns search visits into sponsor inquiries.

An esports marketing strategy across a season

An esports marketing strategy plans content around the competitive calendar: pre-season signings, weekly match content, playoff pushes and off-season stories, with sponsor deliverables placed where attention peaks.

Gaming PR agency work for esports organizations

A gaming PR agency for esports handles announcements, signings, partnerships, results and issues, pitching gaming, business and local media. Earned coverage gives sponsors third-party proof that the property matters.

Esports PR agency services

Partnership launches, roster news, tournament announcements, founder and player interviews, award entries and a press page with current assets. Our public relations agency team runs the retainers.

Issues and reputation

Esports communities move fast and issues spread in hours. We prepare holding statements, approval paths and a plan for player conduct issues, supported by our crisis communications team.

Esports branding agency work

New teams and rebrands need a name, logo, jersey system and stream graphics that read on small screens. We cover that identity work with our branding agency team.

Esports consulting and esports consultancy

Esports consulting is advisory work: deciding whether and how to enter esports, which properties fit, how to structure a sponsorship program and how to measure it. An esports consultancy engagement ends with a plan your team can run or hand to us.

Esports consulting for brands

We size the opportunity against your adult customer base, shortlist properties, model activation budgets, draft the brief and set the measurement plan before money is committed.

Esports consulting for teams and leagues

We review audience data, inventory, pricing logic, sponsor service and the marketing calendar, then deliver an esports marketing plan with owners and dates.

Gaming consulting beyond esports

Gaming consulting for studios, publishers and launches sits with our studio and publisher team; this page stays with competitive gaming and its sponsors.

Adult audiences, age ratings and the rules we work inside

Esports audiences include teenagers, so we build every paid, creator and sponsor campaign for adults 18 and older, and for 21 and older where alcohol is involved. We do not direct marketing at children.

Bar chart of age lines for esports marketing: COPPA protects children under 13, Discord minimum age 13, ESRB Teen 13, ESRB Mature 17, ESRB Adults Only 18 and the US legal purchase age for alcohol 21.Bar chart of age lines for esports marketing: COPPA protects children under 13, Discord minimum age 13, ESRB Teen 13, ESRB Mature 17, ESRB Adults Only 18 and the US legal purchase age for alcohol 21.
FTC, Discord, ESRB and DISCUS publications, October 2026.
Rules that shape esports campaigns and what each means in practice
Rule or standardWhat it saysWhat we do
COPPAProtects personal information of children under 13No campaigns or data collection directed at children
FTC Endorsement GuidesMaterial connections disclosed clearly and conspicuouslyDisclosure written into every creator brief
Endorsement Guides, section 255.6Child-directed endorsements are of special concernCreator channels screened for adult audiences
ESRB ratingsTeen 13 and up, Mature 17 and up, Adults Only 18 and upSponsor content matched to the game’s rating and audience
Spirits industry codeAds where at least 73.8 percent of the audience is 21 or olderAlcohol work only on verified 21-plus audiences
Platform branded content rulesDisclosure settings and restricted categoriesSettings on for every paid post; restricted categories cleared

Children and COPPA

The FTC’s COPPA rule applies to services directed to children under 13 and to operators who knowingly collect their data. Section 255.6 of the Endorsement Guides adds that endorsements aimed at children may be of special concern. We stay out of child-directed work entirely.

Game ratings

The ESRB ratings guide rates games Teen for ages 13 and up, Mature for 17 and up and Adults Only for 18 and up. A sponsor’s message has to suit both the title’s rating and the adult audience we target.

Alcohol sponsors

The spirits industry’s advertising code has asked since May 2023 that ads run only where at least 73.8 percent of the audience is reasonably expected to be 21 or older. We apply that line to esports placements and creator choices.

No betting promotion

Our esports work does not include betting, sportsbook or real-money gaming promotion, and we do not place gambling offers in team, event or creator content. Nothing on this page is legal advice.

How to measure an esports sponsorship

Measure each asset against the objective the sponsor set: reach for awareness, engagement for consideration, tracked codes and sign-ups for sales. A single blended total hides what worked.

Reach: Viewers and impressions. Platform analytics, per asset.
Watch: Logo time on screen. Measured on broadcasts and VODs.
Engage: Clicks, replies, shares. Per post and per creator.
Grow: Owned-channel growth. Followers and community members.
Convert: Codes, links, sign-ups. Tracked to the sponsor's funnel.
Renew: Sponsor satisfaction. Quarterly review, renewal rate.
Esports sponsorship metrics, how they are captured and what they prove
MetricHow it is capturedWhat it proves
Stream and video viewsPlatform analytics for each broadcast and clipReach of the sponsored content
On-screen logo timeReview of broadcasts and VODsVisibility of apparel and overlay assets
Social engagementPlatform analytics per sponsored postWhether fans responded
Creator performanceViews, clicks and comments per integrationWhich creators deliver
Owned-channel growthFollower and community counts over the termWhether the property is growing
Tracked conversionsCodes, links and landing pagesSales or sign-ups the sponsor can count
Brand liftSurveys of exposed and unexposed adult fansChange in awareness or preference

How do esports sponsors make money?

Sponsors earn their return through sales from codes and links, new customers who first met the brand in esports, product feedback from players, content they can reuse and stronger standing with a hard-to-reach adult audience.

Reports that win renewals

Monthly reports show each asset delivered, the numbers behind it, screenshots and what changes next month. Quarterly reviews connect results to the sponsor’s own sales data.

A brand weighing its first esports sponsorship?Tell us the audience you need to reach and the products you sell. A free proposal follows with the rights worth buying, the activation plan and how we would measure it.

Get a free proposal

How esports organizations make money

Esports organizations make money from sponsorships, content and streaming, merchandise, prize winnings, events and, in some leagues, shared league revenue. For most teams, sponsorship is the largest and most controllable stream.

Esports revenue streams and the marketing that supports each
Revenue streamHow it worksMarketing that grows it
SponsorshipBrands pay for rights and assetsAudience data, decks, activation, reporting
Content and streamingPlatform revenue, subscriptions and content dealsClips, series and creator schedules
MerchandiseJerseys, apparel and collaborationsDrops timed to the season and to sponsor launches
Prize winningsTournament resultsResults content and PR
Events and ticketsWatch parties, LANs and hosted eventsEvent promotion and local partners
League revenueShares of league income where a league offers themTeam brand within the league story

Why sponsorship leads

Prize money depends on results and platform revenue on algorithms. Sponsorship can be planned, sold and renewed, which is why marketing spend on a team usually aims at sponsors first.

AI answers: how sponsors and teams ask assistants about esports

Brands ask ChatGPT, Claude, Perplexity, Gemini, Microsoft Copilot and Google AI Overviews how esports sponsorship works, which teams fit their audience and which agencies can help. Teams ask how to find sponsors. Assistants answer from pages they can read.

What people ask

Typical prompts: how much does it cost to sponsor an esports team, who sponsors esports teams, how to write an esports sponsorship proposal, and which agencies help brands enter esports.

What the assistants tend to cite

Clear explainer pages, team partnership pages with audience facts, league and publisher pages, press coverage of partnerships and consistent profiles. A team with no public partnership page is hard for an assistant to recommend.

What a team or event should publish

A partnership page with audience data, current partners and inventory; a press page; roster and schedule pages; and a short FAQ. Google’s AI features guidance says normal indexing is all AI Overviews require, so plain, crawlable pages win.

How much does esports marketing cost?

Progression’s own social packages run $850, $1,850 and $3,400 a month, and our PR retainers $2,500 to $12,000 a month. Paid media management sits at $2,000 to $10,000 a month on published US price bands (market figures, not a Progression rate card).

Esports marketing prices: Progression’s own and published US price bands
ServicePriceBasis
Community program, one platform$850 a monthProgression’s own social package
Community program, two platforms$1,850 a monthProgression’s own social package
Community with video and paid$3,400 a monthProgression’s own social package
PR retainer$2,500, $4,500, $7,500 or $12,000 a monthProgression’s own PR retainers
PR project, such as a partnership launchFrom $4,000Progression’s own PR project work
Paid media management$2,000 to $10,000 a monthPublished US price band, market figure
Micro creator post$150 to $1,200 eachPublished US price band, market figure
Mid-tier creator post$1,500 to $8,000 eachPublished US price band, market figure
Team or event landing pageFrom $1,400Progression’s own fixed-scope website price

How much does it cost to sponsor an esports team?

There is no public price list. Deals range from product-only supplier agreements for small teams to multi-year title partnerships for major organizations. Price follows audience size and fit, the assets included, exclusivity and the term.

How much do esports sponsors pay?

Sponsors pay a rights fee plus activation costs, which are budgeted separately. Plan for content, creators, event presence and measurement on top of the fee, because rights without activation rarely show results.

What moves our quote

The number of channels and platforms, the volume of content, creator fees, event days, languages and reporting depth. Ad spend and creator fees are billed separately, and the quote follows a written scope.

How to choose an esports marketing company

Choose an esports marketing company that shows audience data before it talks price, targets adults by design, writes disclosure into every brief and reports per asset. Ask for sample reports and decks.

Checklist of eight items for choosing an esports marketing partner: six should be yes and two, guaranteed sponsor counts and targeting minors, are red flags.Checklist of eight items for choosing an esports marketing partner: six should be yes and two, guaranteed sponsor counts and targeting minors, are red flags.
Editorial assessment, not measured data.
Requirements for an esports marketing partner and how to check them
RequirementHow to check it
Audience data firstAsk how they would audit your audience before pricing anything
Adult-audience targetingAsk how they verify creator and ad audiences are 18 and older
Disclosure disciplineAsk for a sample creator brief
Per-asset reportingAsk for a sample sponsor report
Knowledge of league rulesAsk how they check category and broadcast restrictions
Season planningAsk for a calendar built around competition dates
OwnershipConfirm decks, data, accounts and assets are yours
Category screeningAsk which sponsor categories they decline and why

Red flags

Guaranteed sponsor numbers, follower counts with no audience breakdown, no disclosure plan, willingness to target teenagers for adult products and reporting that only shows one total.

Working with an esport marketing agency remotely

We are based in New York City and work with esports teams, leagues, events and brands across the United States and worldwide, across US time zones, with event support on site when the plan calls for it.

Esports programs draw on several of our services. These pages cover them in depth.

Build a sponsorship program sponsors renew

Tell us whether you are a team, league, event or brand, and what you need to prove. We send a free proposal with a written scope, the assets we would build and the prices that apply.

Get a free proposal

Frequently asked questions

What is esports marketing, and who pays for it?
Esports marketing is the work of growing and engaging the audience around competitive gaming and turning that audience into value for teams, leagues, tournament organizers and sponsors. Properties pay to grow fans and sell sponsorships; brands pay to reach and activate that audience. The work combines community, content, creators, events, PR and sponsorship sales, built for adult audiences with clear disclosure.
If we hire an esports marketing agency, what work comes off our plate?
An esports marketing agency helps teams, leagues and tournament organizers grow audiences and sell sponsorships, and helps brands choose, activate and measure sponsorships. Work includes sponsorship decks and packages, content and social, creator programs, event promotion, PR and per-asset reporting that supports renewals.
How do esports sponsorships work?
A brand pays cash, products or both for defined rights from a team, league or event: logo placement, content, creator appearances, event presence and data. The property delivers those assets over the term and reports on each one. Rights are usually sold in tiers, from a title partner down to suppliers.
How do esports teams get sponsors?
They prove an audience a brand wants to reach, package it into concrete assets and pitch brands whose buyers match their fans. Audience data by age and location, a short deck with clear tiers and sample reports matter more than follower totals. Reporting on time is what earns the renewal.
How do you get sponsors for an esports team that is just starting?
Start local and specific: gaming centers, peripheral and apparel makers, and services your fans already use. Offer a modest package with clear deliverables, report on it every month and use those reports to approach larger brands. Product deals are a normal first step.
How much does it cost to sponsor an esports team?
There is no public price list. Costs range from product-only deals with small teams to multi-year title partnerships with major organizations. Price depends on audience size and fit, the assets included, category exclusivity and term. Activation such as content, creators and events is budgeted on top of the rights fee.
How much do esports sponsors pay for activation?
Activation is the content, creator work, event presence and measurement that turn rights into results. It sits in its own budget line, set by the number of assets, creators and event days in the plan. Logo-only deals with no activation budget are hard to justify at renewal.
Who sponsors esports teams?
Endemic brands such as peripheral, PC hardware and gaming chair makers, and non-endemic brands such as energy drinks, telecom and internet providers, apparel, automotive and apps. Alcohol brands sponsor only where audiences are 21 and older. Our programs exclude tobacco and nicotine sponsors, and betting is outside our scope.
How do esports sponsors make money from a sponsorship?
Through tracked sales from codes and links, new customers who first met the brand through esports, reusable content, product feedback from players and stronger standing with a young adult audience that is hard to reach elsewhere. Measurement plans connect each asset to one of those returns.
What should an esports sponsorship proposal include?
The brand’s objective, the fans who match its buyers, the recommended tier with every deliverable listed, exclusivity and term, the reporting schedule and how success will be measured. Keep it short and specific, attach a sample report, and leave contract terms to the parties and their counsel.
What are esports sponsorship packages?
Esports sponsorship packages are the standard tiers a team, league or event sells: a title partner, official category partners, event partners, creator partners and suppliers. Each lists exact assets such as posts, stream mentions, logo positions and event days, plus the reports the sponsor receives.
How do you market an esports tournament?
Fix the format, dates and sponsor slots ten to twelve weeks out, open a clear landing page, recruit teams through communities, confirm casters and creators, run paid social to adult audiences in the final weeks, post daily during the event and deliver a sponsor report within two weeks.
Do esports creators have to disclose sponsorships?
Yes. The FTC says creators must disclose any financial or personal relationship with a brand, including free products. In videos the disclosure belongs in the video itself, and in live streams it should be repeated periodically. Platform settings such as YouTube’s paid promotion label help but do not replace a spoken or on-screen disclosure.
Do you market to teenagers who watch esports?
No. Esports audiences include teenagers, so we target paid, creator and sponsor campaigns to adults 18 and older, and 21 and older for alcohol. We do not run campaigns directed at children, we screen creator audiences before briefing and we keep data collection away from minors.
Do you work with betting or sportsbook sponsors?
No. Our esports programs do not include betting, sportsbook or real-money gaming promotion, and we do not place gambling offers in team, event or creator content. Sponsors we work with are brands whose products suit an adult gaming audience.
Does an esports team need an esport marketing agency or a studio-focused game agency?
A team needs an esport marketing agency, which works for competitive properties and their sponsors: teams, leagues, tournaments and brands. A studio-focused game agency works for developers and publishers launching and growing titles. Some programs touch both, and we link the two teams when they do.
What does esports consulting cover for a brand entering esports?
Esports consulting is advisory work for brands deciding whether and how to enter esports, and for teams and leagues improving their sponsorship and marketing. It covers audience fit, property shortlists, inventory and pricing logic, activation budgets and a measurement plan, delivered as a plan your team can run.
What does a gaming PR agency do for an esports team?
It announces partnerships, signings and results, pitches gaming, business and local media, prepares interviews and press assets, and manages issues when they arise. Earned coverage gives sponsors outside proof that the team matters, which helps both new deals and renewals.
How do you measure the return on an esports sponsorship?
Measure each asset against the sponsor’s objective: views and on-screen time for awareness, engagement for consideration, and codes, links and sign-ups for sales. Add owned-channel growth and, for larger deals, brand lift surveys of adult fans. Report monthly per asset rather than one blended number.
How long does it take to build an esports sponsorship program?
Typically 8 to 12 weeks: two to three weeks for the audience audit and inventory, two to three for tiers and the deck, then four to six weeks of prospecting and pitching. Closing deals depends on brand budget cycles, so start before sponsors plan next year’s spend.
What are Progression’s prices for esports social, PR and paid media?
Our social packages are $850, $1,850 and $3,400 a month, PR retainers $2,500 to $12,000 a month and PR projects from $4,000. Paid media management runs $2,000 to $10,000 a month on published US price bands (market figures, not a Progression rate card). Ad spend and creator fees are separate; a quote follows a written scope.
Can you support esports teams and tournaments far from New York?
Yes. Progression Agency is based in New York City and works with esports teams, leagues, tournament organizers and brands across the United States and worldwide. Planning runs on video calls across US time zones, with on-site support for events when the plan needs it.

Running an esports team that needs sponsors?Send us your channels, audience data and current partners. You get a free proposal for a sponsorship deck, package tiers and the reporting sponsors will expect.

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Tell us what you are trying to grow and we will come back with a plan, not a pitch deck. Same-day reply on weekdays.

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